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Case Study: Microsoft UK's sponsorship of the 2002 Commonwealth Games |
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In 2002, Microsoft UK became the first ever single technology platform for a major multi-venue sports event when it signed up as the official IT sponsor for the Manchester 2002 Commonwealth Games. Sport and Technology's Editor Rachael Church spoke to the key players involved in the sponsorship about the nature of the partnership, the benefits accrued and whether the experience was one that will be repeated.
At the end of 2000, Microsoft UK was approached by the Manchester 2002 Commonwealth Games Organising Committee, M2002 Limited, to become a sponsor following the demise of Atlantic Telecom which had been signed up previously. Prior to the approach, Microsoft UK had never undertaken sponsorship before of any kind. Sarah Fasey the Commonwealth Games project director for Microsoft UK takes up the story: "Our local office supplied software to the original M2002 organising committee as a community giving project. What became clear was that it was a much bigger and more complex project and after a series of meetings we saw it as a fantastic opportunity for Microsoft UK and that we should be there." The activity was weighed up against other marketing activities and it was considered that the Games gave Microsoft a broader opportunity not only to support image and reputation objectives but to showcase technology and entertain customers. Microsoft UK therefore became the official software and technology partner of the 2002 Commonwealth Games. Objectives and target audiences Microsoft UK provided the first ever single technology platform for a major multi-venue sports event. Fasey explains: "M2002 wanted the simplicity of one single platform. In the past, such as in previous Olympics, you had lots of different IT companies involved and then you had to spend a bunch of money on systems integration because of the different systems and then you needed a whole bunch of people to help you integrate them all. They [M2002] didn't want to be forced down the road of having to involve lots of different consultants to make the system work." M2002's Hunt expands: "To be able to deal with one partner with the size, clout and capacity of Microsoft UK was a definite advantage. There is no better IT company that we could have worked with." Financial details So did any money change hands or did Microsoft UK just supply peoplepower and kit? According to Betty Maitland, who is a sponsorship consultant to Microsoft UK and was involved in the M2002 sponsorship: "The majority was in value in kind. However, it is generally known that top tier sponsors paid $3m." Microsoft UK's Fasey adds: "They needed comprehensive infrastructure to run the games on, multiple sports, athlete tracking, managing the athletes village, media centre etc. They needed a lot of support from the hardware and software perspective so it was largely a value in kind deal."
Marketing According to Microsoft UK's Fasey the company wanted to get three things out of the games. "One was to show case our technology which we did. It was the first ever single multisports event to run on one platform - in this case Windows - and it was very successful. Secondly we wanted to exploit hospitality and we got fantastic feedback. We took 1,400 customers during the course of the 10 days." Post event research carried out by the Event Marketing team showed 89% gave top scores for the experience and 100% would attend similar hospitality. "The third thing was to demonstrate that we were good guys really and that we are a business in the UK and contribute to the UK," adds Fasey. Execution and exploitation The technology platform involved a team from Microsoft UK working as a partner to M2002 during the 18 month build up to the Games. Explains Fasey: "We had some of our people there helping design, build and make sure it was working. Then there were support people on site to sort out any bugs or faults so that there weren't any problems from the users' perspective. So we had a team of around 20 support staff there during the Games on site 24/7." Awareness/image and reputation Awareness of the sponsorship was promoted to achieve several image and reputation objectives. Microsoft supported UK athletics events in the build up to the Games which gave opportunities to promote Microsoft's involvement in the Commonwealth Games to the TV audience and also to gain a greater understanding of the way major sports events worked out.
Managing the sponsorship process According to M2002's Hunt, the event's modus operandi was inspired by the Olympics and was aimed at teaching sponsors to leverage an involvement "without the branding and the easy stuff such as signage and hospitality. It's more about what are the things that are going to help you fulfil your marketing objectives through this property. It's more of a marketing proposition." Outcome and evaluation M2002 and Microsoft UK are proud that a single technology platform was achieved. Says Microsoft UK's Fasey: "It [the single platform] made it a much simpler process. In terms of cost it was 10 times cheaper than the previous Winter Olympics at Salt Lake City which is a comparable size." Lessons to be learned According to Microsoft UK's sponsorship consultant Maitland: "As a first time sponsor, valuable lessons were learnt about the amount of budget needed to support any future sponsorship; the commitment by all parts of the company and the need for technology partners to fully exploit the technology category." Rachael Church - Editor (rchurch@sportandtechnology.com) Susan Hunt, Sports Marketing and Management - +44 (0) 20 8323 8104 This article was seen first by people who receive the monthly newsletter, join them. |
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